Model-Based Systems Engineering with GENESYS
Threads
• Defined as a single stimulus/response behavior path through a system • Give us insight on what the system must do to respond to different classes of stimuli to produce desired outputs and behavior • Basic tools for specifying/analyzing: • Interaction of a system with its environment and external systems • system behavior under different conditions
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Building Threads
Define distinct classes of threads based on system I/O and/or conditions. Start with one simple thread per class of system input and/or conditions. Preserve each Thread (for thread testing, concept of operations, etc.)
1b. Partition threads
1a. Derive threads
2. Integrate threads to define integrated system behavior
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